Heroes and generals light tanks

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I wonder how I will perform with the Ausf. I've had a lot of fun until now except when fighting a chaffee but after making the mistake to engage them to many times I now ignore them and sometimes ask my teammates to take him out. For example your tank repair cost can raise sky high and battle profits fall, in this situation it is good to have another credit income. Use them only for tanks and not for infantry so you have a full batch at your disposal when you need to engage a tank. After that you acquire a new soldier that can become tank crewman, recon or pilot, without chance to becoming penniless (you have the infantryman aka 'cash cow' paying the bills for other soldiers). Oh and another thing, buy AP rounds for the starter tank, that helps as well. Even with the starter tank versus a Stuart for example. You will see a rapid change if you play this way. And after that, flank them or try to hit them in their weakspots. Look for marked vehicles, listen to the sound of tank engines, cannons or machine guns. The trick is not to rush into battles like rambo.

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I managed to kill one because I was sick of him, I drove up to him, blasted him with a Panzerfaust, got in my tank and unloaded on him which luckily killed him. A because it has decent armor everywhere.

There is no possible way to take that one out with the Ausf. I can easily take down every tank with one exception and that is surprise surprise, the Chaffee. A is a good tank if you know how to use it. A ribbon and I'm working my way up according to the Armor Assault Ribbon, trying out all the German tanks. 'The Starter Tank is the WORST', you maybe need to work a bit on selfreflection.